Godot Tutorials started as a way to teach beginners game programming and game development.
As I created videos, I ran into a problem; if I made a mistake with a YouTube video, it was difficult to correct errors.
I discovered that blogging episodes and having articles that teach on top of my videos is a fantastic solution to my problem.
As I researched blogging platforms, I came across two solutions; however, I chose Hugo because it’s built with Markdown in mind and simplified my workflow.
In a sense, with Hugo programmed the right way, I can focus more time on planning, creating, and editing
my videos and less time maintaining and fixing my website.