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Store

Returns a “scratch pad” to store and manipulate data, scoped to the current page.

Syntax

PAGE.Store

Returns

maps.Scratch

Use the Store method on a Page object to create a scratch pad to store and manipulate data, scoped to the current page. To create a scratch pad with a different scope, refer to the scope section below.

Methods

Set

Sets the value of the given key.

{{ .Store.Set "greeting" "Hello" }}
Get

Gets the value of the given key.

{{ .Store.Set "greeting" "Hello" }}
{{ .Store.Get "greeting" }} → Hello
Add

Adds the given value to the existing value(s) of the given key.

For single values, Add accepts values that support Go’s + operator. If the first Add for a key is an array or slice, the following adds will be appended to that list.

{{ .Store.Set "greeting" "Hello" }}
{{ .Store.Add "greeting" "Welcome" }}
{{ .Store.Get "greeting" }} → HelloWelcome
{{ .Store.Set "total" 3 }}
{{ .Store.Add "total" 7 }}
{{ .Store.Get "total" }} → 10
{{ .Store.Set "greetings" (slice "Hello") }}
{{ .Store.Add "greetings" (slice "Welcome" "Cheers") }}
{{ .Store.Get "greetings" }} → [Hello Welcome Cheers]
SetInMap

Takes a key, mapKey and value and adds a map of mapKey and value to the given key.

{{ .Store.SetInMap "greetings" "english" "Hello" }}
{{ .Store.SetInMap "greetings" "french" "Bonjour" }}
{{ .Store.Get "greetings" }} → map[english:Hello french:Bonjour]
DeleteInMap

Takes a key and mapKey and removes the map of mapKey from the given key.

{{ .Store.SetInMap "greetings" "english" "Hello" }}
{{ .Store.SetInMap "greetings" "french" "Bonjour" }}
{{ .Store.DeleteInMap "greetings" "english" }}
{{ .Store.Get "greetings" }} → map[french:Bonjour]
GetSortedMapValues

Returns an array of values from key sorted by mapKey.

{{ .Store.SetInMap "greetings" "english" "Hello" }}
{{ .Store.SetInMap "greetings" "french" "Bonjour" }}
{{ .Store.GetSortedMapValues "greetings" }} → [Hello Bonjour]
Delete

Removes the given key.

{{ .Store.Set "greeting" "Hello" }}
{{ .Store.Delete "greeting" }}

Scope

The method or function used to create a scratch pad determines its scope. For example, use the Store method on a Page object to create a scratch pad scoped to the page.

ScopeMethod or function
pagePAGE.Store
siteSITE.Store
globalhugo.Store
localcollections.NewScratch
shortcodeSHORTCODE.Store

Determinate values

The Store method is often used to set scratch pad values within a shortcode, a partial template called by a shortcode, or by a Markdown render hook. In all three cases, the scratch pad values are indeterminate until Hugo renders the page content.

If you need to access a scratch pad value from a parent template, and the parent template has not yet rendered the page content, you can trigger content rendering by assigning the returned value to a noop variable:

{{ $noop := .Content }}
{{ .Store.Get "mykey" }}

You can also trigger content rendering with the ContentWithoutSummary, FuzzyWordCount, Len, Plain, PlainWords, ReadingTime, Summary, Truncated, and WordCount methods. For example:

{{ $noop := .WordCount }}
{{ .Store.Get "mykey" }}